WORK

Below, read stories and case studies spanning my work in Internet Manufacturing. I love designing and building things for getting stuff done: tools for the back office, for makers, for teachers. Across projects big and small, I always strive to design systems and experiences that help users kick ass at things they care about.

Coursera
Degree Programs
Case Study
2016-2019

Supporting one of Coursera’s biggest bets, online degree programs, was a long game. From vision to shipped product, the team and I managed to “skate to where the puck was going.” In doing so, we managed to design within and around tech and UX debt, and ultimately paid it off. Read more about how we made it happen.

Coursera
Tunnel Vision
Case Study
2017-2019

The design and evolution of a list-and-details pattern that worked well for the many needs of Coursera’s university admins and authors was a key win for our team and for our users. Learn how we did it.

Piazza
Mobile App Redesign
2014-2015

Redesigning Android and iOS apps from the ground up for this popular STEM-focused higher education Q&A tool relied on research-driven iteration to deliver measurable success. Check out the full story.

Neighborland
Product Design
2010-2013

Neighborland (acquired by Nextdoor in 2020) is a civic engagement tool designed to give government agencies, developers, and civic organizations a way to engage with the public in an accessible and equitable way. Being their design and front-end lead at the very beginning was a great ride—come along.

UC Berkeley
Design and development for language instruction
2001-2010

Working for UC Berkeley’s Berkeley Language Center, I worked as a designer and full-stack developer. With the BLC’s Associate Director, I designed and built tooling to cut, tag, and distribute foreign language film clips via the web. This jack-of-all-trades role proved to be a great foundation for the future—dig into it.

 

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